Otros Manuales
DUNE: Aventuras en el Imperio
R$573,85
DUNE: Aventuras en el Imperio
The role-playing game *Dune: Adventures in the Empire* takes you to a distant future, beyond anything you could have imagined. Fear is your greatest enemy; keep your wits about you.
The Empire is a place of deadly duels, feudal politics, and mysterious abilities, where the Noble Houses conspire in a constant quest for power, influence, and revenge. In this universe, the edge of a sword can change the fate of millions. Forge your House, carve out your place in the cosmos, or rebuild your ancestral lineage and fight for the Imperial Throne.
Take your character on a journey through the worlds depicted in Frank Herbert’s science fiction masterpiece—planets inhabited by elite agents in the service of the noble Houses. Rally mentats, Swordmasters, spies, Bene Gesserit sisters, and even the Fremen under your banner.
Whoever you choose to be, remember that whoever controls the spice controls the universe.
The Dune: Adventures in the Empire core rulebook contains:
Everything you need to create your own stories of intrigue and adventure in the sands of Arrakis as an agent of one of the noble Houses.
A new version of the 2d20 system adapted specifically for the Dune universe, with rules for creating your own House and mechanics for playing in Architect mode, where you can pull the strings and control the agents who serve your House.
A comprehensive guide to the Empire, society, factions, history, technology, culture, faith, and much more.
Tips for both new and experienced game masters on how to run Dune-themed campaigns full of intrigue and adventure as elite agents of a House.
An introductory adventure, Dune Harvesters, designed to involve all players in the machinations of the Empire on Arrakis.
Pages: 336
Publisher: Nosolorol


